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ANAPLASIA COMMS

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Created on 2025-02-06 01:38:57 (#4215941), last updated 2025-04-21 (10 weeks ago)

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Name:ANAPLASIA COMMS
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You have been chosen. A dark void appears, so dark no light can escape. A cage of metallic goo erupts from it, liquid tentacles reaching out from the abyss and dragging you through. As the air is pulled from your lungs, you get a glimpse of the void between worlds, endless bright nothing, the only color a black spot in the far distance. The coldness that seeps into your bones drags you into unconsciousness just as an impossibly large dark shape looms.

You wake up in an endless city made of concrete and steel and techno-organic overgrowth. Like a cancer, the city has metastasized infinitely in every direction, even stretching far above, blocking the view of the sky. Ishtar, the AI that has captured and conscripted you, tells you the city's name is Uruk.

In the labyrinthian megastructure untold perils roam: dangerous cybernetic beings, hostile aliens, threats from other dimensions, rogue AI, monsters made of corrupted flesh. Worst of all: sections of the city are plagued by nanites that mutate all organic matter in their path. Your only protection? The techno-organic implants now installed in your body, capable of providing a suit that shields you - and are capable of far more, if you embrace the alien devices that have threaded themselves through your flesh.

Your only chance at answers about this threat and your forced conscription lay in the depths of the megastructure that has claimed you. Scavenge for supplies. Defend your fragile existence from the threats of the city. Explore and discover the secrets of the city's creation. Find out the truth of the connection between the endless megalopolis and a deadly force threatening dimensions.

Delve into the deep. Uruk's dark heart is calling you.


about the game

Anaplasia is a sci-fi/horror game, with influences from Blame, Knights of Sidonia, and the Destiny video game series, as well as classic sci-fi/horror like Aliens, Event Horizon, and the Thing. The game will have elements of action, exploration, survival horror, body horror, and transhumanism. In the game, missions, survival, and exploration of the core setting are equally key, and investigation of the characters' surroundings will lead to ongoing revelations that will change everything they think they know, as well as lead to occasional huge status quo shifts.



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